Knowing how to build a great design portfolio isn't obvious or everyone would be doing it. Figuring out exactly: what you want to do, what Hiring Managers want, what kinds of games you should make and how best to showcase what you can do that's of value can all be a little overwhelming.
I know I've been there. When I decided to create my game design portfolio years ago I couldn't find a SINGLE good resource explaining all of the things that I've now gotten all figured out. I was so frustrated. But those days are long gone. Now I professionally teach people like you how to do it and have spent literally years perfecting the process so that I could deliver the perfect online resource for you. VIDEO GAME DESIGN PORTFOLIO teaches you everything you need to know to create a game design or level design portfolio that is 100% focused on getting the career you want!
1. What Opportunities Exist for Game Designers and Level Designers
2. What Hiring Managers Want
3. How to Prepare Properly to Create a World-Class Portfolio
4. How to Design the Right Portfolio Games
5. How to Build an Exciting Demo Reel
6. How to Design & Build an Effective Portfolio Website
7. How to Create a Business Card
8. How to Write a Killer Cover Letter & Resume
9. How to Stay Organized to Get Your Portfolio Done
1. Exercises to Help You Build Your Portfolio Right the First Time
2. One on One Mentorship For Your Portfolio Work & Course Exercises
3. Additional Bonus Content
ALL OF THE INFORMATION YOU NEED IS IN ONE PLACE
VIDEO GAME DESIGN PORTFOLIO is a simple, straightforward and easy to understand online course that is 100% focused on the goal of helping you get your game design or level design portfolio to a high quality state that is highly competitive for entry level game design or level design roles in the video game industry. Everything you need to know is in one easy place.
NEED TO KNOW INFORMATION ONLY
I know your time is very valuable and you want to get a design job as soon as possible. Therefore, I have only included information that is 'need to know'. ALL course content and exercises are presented in an easy to follow and concise format to give you maximum results in the least amount of time. No wasted time!
PROFESSIONAL MENTORSHIP TO HELP YOU SUCCEED
Creating an outstanding design portfolio takes serious time and effort, and believe it or not, thousands of talented passionate people are trying to build them to compete for entry-level design jobs everyday. Unfortunately, the hard truth is that the majority of these people will fail to succeed because of the time they waste working on the wrong things or just not getting their work to the level of quality necessary to compete for jobs. --And YES even the most talented people struggle on their own because it is very difficult to be objective and critical about your own work when you're doing something new.
Experienced industry professionals can help you beat the odds and succeed by:
The number one reason that most people who aspire to become game designers never achieve their goal is because they don't really try. They're either afraid of failing, afraid of being rejected, don't believe they have what it takes, would rather play games all day than make them or simply don't want it bad enough to work hard and do everything they need to make themselves hireable and break in.
...Don't be one of those people. I can tell you honestly that when I was where you are now I was afraid of failing, I was afraid of being rejected and when times got tough -- I sometimes didn't really feel like pushing through it and doing all of the work. But in the end my passion for making games won out and drove me to overcome it all. --I did it and so can you.
Hi, I'm Jarett Metcalfe and like you 11 years ago I had a dream of becoming a Game Designer. –Now that might have been the end of the story right there, but it wasn't. I worked extremely hard and surrounded myself with incredible mentors and peers from whom I learned everything I needed to-to break into the video game industry. For me breaking into the video game industry wasn't a matter of if, it was a matter of when. And when couldn't come soon enough so I built the best portfolio I could and a network of industry friends, peers, and mentors that I have to this day.
Because it worked! I went from zero to landing my dream job within weeks of graduating from game design college and got the entry-level Game Designer/Creative Producer role that I wanted. Since those early days I've had a lot of fun making video games. Shipping 13 titles to date, many award winning such as Need For Speed, Fight Night, FIFA World Cup, and Bomberman Live, as well as the good fortune of being able to work with literally thousands of amazing and talented people in the video game industry. During this time I have worked in various design and production roles ( Franchise Development Director, Creative Producer, Game Designer, Narrative Designer, Game Writer, and 3D Artist) and have managed hundreds of people across all disciplines; including hiring and career managing designers, managers, programmers and artists.
Along the way I discovered that I really enjoy sharing knowledge and helping others succeed and have spent the last two years mentoring game design students at the Vancouver Film School and teaching portfolio development and game design at the highly rated Art Institute of Vancouver. It is in this spirit that I am now taking things online to connect with and help people around the world who are aspiring to become Game Designers and Level Designers.
IS THIS COURSE ACTIONABLE?
Absolutely! Everything taught in this course is specifically targeted at giving you the knowledge and skills you need to build a successful game design or level design portfolio.
HOW MUCH MENTORING TIME Will I NEED?
It depends! Everyone is different and will want or need to hone in on particular course topics. I offer different mentoring packages to help you with what you specifically need.
For those of you that are not sure how much mentoring time you will need in the future and want to play it by ear you can purchase the Lectures & Exercises only package now and either upgrade to a mentoring package later, or purchase the separate a la carte GAME DESIGN MENTORING course. The GAME DESIGN MENTORING course allows you to ask any question you like about your portfolio, networking, career coaching, games, and the game industry in general. For more information on the GAME DESIGN MENTORING course please contact me at [email protected]
HOW DOES 1 ON 1 MENTORING WORK?
This course offers different mentoring packages--each differentiated by the number of hours of support that will be available. Other than that the kind of mentoring you can expect from each package will be the same.
Overall 1 on 1 mentor sessions can be used to talk about anything course content related including topics such as career coaching, networking and job applications.
As part of a mentoring package you can expect your mentor to review portfolio exercises you've submitted onto the course Google Drive and give constructive feedback on how it can be improved. Detailed instructions on how to submit your work and schedule meetings with your mentor are included inside of the course. A high level overview is as follows:
WHAT HAPPENS IF I SETUP A MENTORING SESSION AND MISS IT?
Once you have setup your mentoring session appointment time you'll have up until 24 hours before the appointment time to cancel the appointment. If you do not cancel within that timeframe, or fail to show up to your appointment the exact amount of time you scheduled for the appointment will be deducted from your overall mentorship time for the course -or- if it is a paid mentor session (one not included in your VIDEO GAME DESIGN PORTFOLIO course package) you will be charged for the appointment.
The reason for this is that you are blocking up the appointment schedule and making it hard for other students to find a time that works for them, as well as continuing to utilize my time as I need to ensure that I am 100% available to you during your appointment time (whether you show up or not). Please keep in mind that I won't know if you're intending to show up or not until the appointment time is over! --The best way to think about it is like we are playing a game together, we always need to be respectful of one another and always play fair!
WHEN DOES THIS COURSE START AND FINISH?
The course starts now and ends when you're done! It is a completely self-paced online course - you decide when you start and when you finish.
HOW LONG DO I HAVE TO TAKE THIS COURSE?
After enrolling, you have unlimited access to this course for as long as you like - across any and all devices that you own.
WHAT IF I'M UNHAPPY WITH THIS COURSE?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.
WHAT IF I WANT TO UPGRADE MY COURSE PACKAGE?
If you would like to upgrade to a different package please contact me and I'll see what I can do!
WHO IS THIS COURSE FOR?
This course is for anyone that is serious about learning how to create a world-class entry-level game design or level design portfolio. Having basic game design or level design skills and knowledge is a must to be successful in this course. Students must be able to either collaborate with programmers and artists to create their own portfolio games or be able to create them 100% themselves.
WHO IS THIS COURSE NOT FOR?
Anyone who does not yet have the basic knowledge and skills to design and/or build their own video games either as an individual or as a designer with a team of programmers and artists.
Please Note: This course does not provide shortcuts and is not for those interested in finding a quick and easy solution to break into the game industry. This course tells you in a step by step manner how to build a game design or level design portfolio of outstanding quality that will get the attention of game industry professionals and showcase your work and talents at their best.
DOES THIS COURSE TEACH NETWORKING SKILLS?
The lecture content of this course does not focus on teaching networking skills or approaches at this time. If you would like some tips feel free to ask me during our mentoring sessions.
WHAT WILL I NEED TO BE SUCCESSFUL IN THIS COURSE?
To be successful in this course you will need the following things:
HOW LONG WILL IT TAKE TO MAKE MY GAME DESIGN OR LEVEL DESIGN PORTFOLIO?
As always, this depends on the individual. However, one should expect that it will take between 4 and 8 months of continuous effort to build your polished games, website, demo reel, business card and resume.
DO I HAVE TO MAKE 3 GAMES FOR MY PORTFOLIO?
The short answer is no. The long answer is that you need to ensure that your portfolio games showcase everything required to prove that you have the skills, knowledge, interest/passion and experience to have value in the game company(s) that you are targeting.